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When I design a lesson, the first thing I plan is the outcome. What kinds of things do I want to see at the end of the unit? What kinds of things do I want my students to be able to do? The next thing is, How do we reach there?
– Yo Azama
YEAR AT A GLANCE
Folktale
My Really Funny Valentine’s Day
Cooking Show
Promoting Japanese Tourism
Illness/Promoting Health
Survey/Let’s Find Out
Yo Azama teaches Japanese I-IV at North Salinas High School in Salinas, California. The majority of the school’s 2,000 students come from North Salinas, a blue-collar neighborhood with a growing number of Silicon Valley commuters. The school population is about 75 percent minority, 55 to 60 percent of which are Hispanic. North Salinas High School offers three differentiated Spanish programs, to meet the needs of its non-native, heritage, and native Spanish-speaking students, as well as French, German, and Japanese programs.
Mr. Azama uses the California State Frameworks and the Standards to plan his lessons (see Resources). His lesson designs follow a five-step process promoted by the California Department of Education. The steps are (1) Setting the Stage — Grab student interest; (2) Input Stage — Teacher introduces new information; (3) Guided Practice Stage — Teacher guides activities that use new information; (4) Independent Practice Stage — Students lead activities that use the new information and skills; and (5) Assessment/Application — Students prepare and present projects, using the new language and skills.
In this lesson, students worked on a series of activities culminating in a project that used technology. In the initial activities, including the comprehensible input, pair practice, writing exercises, and Jeopardy-style game, students were introduced to new terms and reviewed familiar vocabulary for the tourism unit. Students then revised a travel brochure they had created on the computer for tourists visiting Japan. Having done these activities, students were ready to shoot and edit their own promotional video, using the iMovie computer program. “Using technology enriches the project and makes it more real,” says Mr. Azama. Students learned in their Japanese I class how to use this program and how to type using Japanese characters. At the end of this project, students invited other classes to the premiere of their videos.