Module 1 -- Introducing the Case
In her position as science specialist, Linda is
responsible for both direct instruction in science through regular visits
to each of 26 classrooms, as well as ongoing support of classroom teachers
in their own science teaching and learning. One of her primary concerns
is how to deal effectively with students' ideas, specifically, how to facilitate
scientific understandings through higher order thinking skills and designing
fair experiments.
While working with a second-grade class, Linda challenges her students
to explain why a dropper enclosed in a bottle of water rises and falls as
students squeeze and release the sides of the bottle. With this activity,
Linda realizes that it can be difficult to move students from their own,
sometimes scientifically inaccurate, understandings to those that are more
scientifically accurate. After groups of fourth-grade students gather materials
and try to design fair experiments to answer a question about which surfaces
snails "prefer" to move on, Linda begins to explore better ways
in which she can help students design experiments in order to construct
scientific ideas from hands-on activities.
Cartesian Diver Activity
Students are given bottles filled with water and an eyedropper. Groups
are asked to squeeze and release the bottle, making the eyedropper, or "diver,"
rise and fall. Groups then discuss with one another and with Linda what
makes the eyedropper move.
Snail Experiment
Students design experiments to answer the question "What do land
snails like to walk on?" Sand, water, sawdust, aluminum foil, and waxed
paper are offered as surfaces for students to use when designing their experiments
and carrying them out with land snails.
Discussion Questions
What aspects of the Cartesian Diver activity would seem most likely to
contribute to the development of scientifically accurate ideas? Scientifically
inaccurate ideas? What aspects of the Snail experiment?
If one goal of science teaching and learning is to help students build
scientifically accurate ideas, then what do you think must be taken into
account when designing and implementing science activities?
If one of your goals were to help students learn what it means to design
a "fair" experiment, then how would you address this goal?
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